Christian Gonzalez
Christian Gonzalez
CG Character Modeler
Santa Ana, United States

3D Character and Asset modeler with 7 years experience working in Games, 3d Visualization, Teaching at a University level and freelancing for animation and game studios.
Open for Character/Asset Modeling work

Resume PDF

Skills

3D ModelingCharacter ModelingRiggingTexturingUV Mappingzbrushsculpting

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Arnold
Arnold
Unity
Unity
Photoshop
Photoshop
Illustrator
Illustrator
Keyshot
Keyshot
Mari
Mari
Unreal Engine
Unreal Engine
3DCoat
3DCoat

Productions

    • Mobile Game
      GreenPark Sports
    • Year
      2021
    • Role
      3D Artist
    • Company
      GreenPark Sports
    • Video Game
      Kaidro: The Awakening
    • Year
      2017
    • Role
      Rigging/Animation Artist
    • Company
      Gadget-Bot Productions

Experience

  • 3D Character Artist/Rigger at The Walt Disney Company
    Glendale, United States of America
    May 2022 - Present

  • Adjunct Character Modeling professor at California State University Fullerton
    Fullerton, United States of America
    January 2022 - May 2022

    -Professor and mentor of character modeling principles

    -Teaching all level students basic to more advanced techniques in modeling, sculpting, texturing and renduring for character modeling utilizing (Maya, Z-Brush, Substance Painter, Arnold, Unity, Unreal Engine)

  • 3D Character Artist at GreenPark Sports
    Calabasas
    February 2020 - May 2022

    -Collaborated to establish the 3d model/texture style for the future of fandom.

    -Modeled various gears and body paints for Season 1 of GreenParkSports (NBA, LCS, LLG and GP)

    -Skinned all of season 1 character gear.

    -Led implementation and R&D in Unity for over 1000 gear pieces for leagues like (NBA, LCS, LLG & inhouse gears)for GreenPark Sports Season1

    -Assisted in initial R&D process for environment models

    -Worked with marketing department to create NFT's and stayed within League Guidelines in all character gear creation.

    -Daily collaboration with Outsourcing team, to give notes on style and deformation.

    -Created 3d models of I.P. character for 3d Printing purposes.

  • 3d Generalist at Haus
    Los Angeles, United States of America
    March 2020 - July 2020

    Assist in creating 3D assets for various Snapchat lenses. Recently created the model/texture for a Rick and Morty Snapchat lens that was released in June 2020.

    Link below

    https://www.linkedin.com/posts/haus-los-angeles_rickandmorty-madeinhaus-bornmakers-activity-6668215776002097153-zOiU

  • Lead 3d Modeler at The Seeding Group, LLC
    Hollywood CA
    July 2019 - March 2020

    -Sculpted/Created 3D characters and Provided Character sheets for future show pitch packet.

  • Freelance 3D Artist at Self
    Santa Ana
    April 2018 - Present

    -Created 3D work Using Autodesk Maya, Pixologic Z-Brush, Keyshot, and Adobe Photoshop, that reflected the overall concept. Used multitudes of programs to make set tasks.

  • Lead 3D Visualization/Graphic Designer at Norman International Inc.
    Santa Fe Springs
    August 2017 - January 2020

    - Collaborating with marketing to improve sales by creating 3D renders of blinds and shades

    - Created graphic content for production and advertisement of various window fashion products

  • Freelance 3D Character Sculptor at Gadget-Bot Productions
    San Gabriel, United States
    January 2019 - March 2019

    -Sculpted and set up 3 high detail characters using Pixologic Z-Brush for their I.P. to be 3d printed in future use

  • OASIS Multimedia Production Assistant at CSUF Distance Education
    Fullerton, United States
    June 2016 - August 2017

    -Videographer/Cinematographer for educational videos

    - Compiled, edited, converted, and finalized footage for online delivery

  • Character Rigger/ Character Animator at Gadget-Bot Productions
    San Gabriel, United States
    January 2017 - June 2017

    -Worked in Creating Character rigs and Animations for a Virtual Reality Videogame.

    -Assisted Modeling and Animation team to further understand character functions.

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